Jun. 18th, 2011

alpha 3.0

Jun. 18th, 2011 03:03 am
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[personal profile] allegory
- notification "!" whenever a new reply-able letter is received
- menu transitions
- finished options/save/load gui (basically I changed the button appearances)
- switched places for the delete/done buttons in the letters menu
- main menu now plays the complete theme song
- chapter two is now completely finished with all the guys' scenarios
- this release includes the first general part of chapter three before all the scenarios
- there's two lines of voice acting during the perfume route that are there for testing purposes (in order to hear the second one, you have to choose the "my heart belongs to someone else" option)

beta testers: https://twitter.com/#!/alonzothepirate/status/81996596388179968
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[personal profile] allegory
Since I've had to explain the same thing over and over, lmfao. If you're reading this, you're probably a new beta tester! Welcome to the madness and hello!

- First things first, all the releases are posted to a "secret" Twitter account: Alonzo the Pirate. So please request to be added so you can see all the download links.

- New versions come out whenever I feel like I've added enough stuff to warrant a new version. Usually this means once every week or two. Please skim through the changelog for each new version so you have some idea of what's been added.

- Constructive criticism and bug reporting are really important. Even if I haven't explicitly asked you to be an editor, if you have any comments on the story/characters/gameplay/whatever, please let me know and feel free to be as harsh as possible. Of course, if you run into any bugs, please let me know, too, and copy the text that pops up when you get the error.

- All that said, please note that as of writing this post, the artwork is still all temporary placeholder art. So please hold off on any art critique because that's not what the art for the game is actually going to look like. You can, however, critique the user interface because I did that and it's pretty much complete in my mind, lol. Unless you have some mind-blowing idea, though, the UI is probably not going to change.

- Every time there's a new release, you'll have to re-download it and delete your old game. That's the easiest way to do things right now, unfortunately, but so far the game really isn't that large in filesize, so hopefully it's not a big deal. You can copy over your save files, though, if you want! At this point, I'm probably not adding in any more huge features, so you should be able to play through all the alpha/beta versions from here on out without having to start over each time a new version comes out.

- During alpha/beta testing, I'm allowing everyone developer access. This means you can hit shift+D -> variable viewer and see a list of all the variables in the game and your current points. This means that you can see how many affection points you have with each guy, which is normally kept hidden from the player.

I think that's about it! If you have any questions, feel free to contact me. Obviously you all have me added on Twitter, lol, so that's a pretty quick way of getting my attention. For longer reports, there's my email: feudal[@]love[.]com without the brackets.

+ To-do list - This is for things not listed on our roadmap, so mostly bugs and the like. If you already see a bug/something listed here, you don't have to report it to me because I already know. :3
+ Dev blog

Current list of active beta testers (for my convenience)
- @dopespacenine (editor)
- @mitegoran
- @SilverxBlue
- @selenity136

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